Search My Blog

Sunday, March 27, 2011

After Sintel Movie, Now a Sintel Game is in Development ~ Ubuntu Vibes

Saturday, March 26

After Sintel Movie, Now a Sintel Game is in Development

1 Comment and 9 Reactions

After Sintel open movie project by Blender Foundation, now Sintel The Game is in development for almost a year which is a video game adaptation of the original movie. The game showcased its pre-demo in Blender Game Contest 2010 in January this year and stood at second place.

So how the project came into existence?  Here is what the team behind Sintel The Game have to say:

The Blender Foundation showed off their plans for the next open movie, Sintel in August of 2009. Our team was struck with inspiration so we tossed around the idea of working together to make a game project that would somehow relate to the movie. Over time, Sintel The Game was born.

For Sintel The Game, a script was written to keep the same level of emotions that were in Sintel movie and at the same time keeping intense action oriented gameplay. Here is an excerpt from the script:

Sintel – The Game takes place within the events of the movie. Sintel finds herself just outside the town of Garway. She bumps into some bandits who attack her and she is taken into the care of a kind stranger. You play as Sintel and follow her on her journey through Garway. On the way you will discover that the guards of Garway are corrupt, and help to rise against them.

Check out the video where the developers are showing a really awesome gameplay footage:

Sintel The Game visits the Blender Institute

Video Link...

So do you want to try out the game? A pre-demo is available which requires Blender 2.5 to be installed on your system. I tried to run the game but I couldn't get past the Python, Blender and Sintel logo and initial game menu.

But there could be several reasons for it as I was running it on Ubuntu 11.04 which itself is not stable and my graphic drivers were also not fully updated. So, if you want to try it, by all means do it as some users have reported they have got it running on their system.





The Film

“Sintel” is an independently produced short film, initiated by the Blender Foundation as a means to further improve and validate the free/open source 3D creation suite Blender. With initial funding provided by 1000s of donations via the internet community, it has again proven to be a viable development model for both open 3D technology as for independent animation film.
This 15 minute film has been realized in the studio of the Amsterdam Blender Institute, by an international team of artists and developers. In addition to that, several crucial technical and creative targets have been realized online, by developers and artists and teams all over the world.

“Sintel” commenced in May 2009, with producer Ton Roosendaal establishing a core team consisting of Colin Levy (director), David Revoy (concept art), Martin Lodewijk (story) and Jan Morgenstern (composer). In August script writer Esther Wouda was approached as a consultant, which resulted in her taking the responsibility for the entire screenplay. Esther then worked in close cooperation with Colin, David and Ton to deliver the final script early November. Meanwhile, Colin and David realized the first storyboards.

Based on a public call for artists – with over 150 respondents – the Durian artist team got established in July 2009. They first met in a pre-production week in Amsterdam in August, and all decided to join the project per October 1st. With the final movie budget still unknown, the target then still was to finish the film within 7 months, with a team of 6 artists and 2 developers. At that time the team still had the hopes to be able to realize the script in a 6-8 minute film.

In november, the Netherlands Film Fund approved on a substantial subsidy for Sintel, enough to extend the project to 10 months, with possible 1 or 2 extra artist seats in the final months. It was also by this time that breakdowns and animatic edits showed that the script had to be revised to become more compact, with a story structure using a flashback.

In the months after, Colin’s work on the Director’s Layout – 3D animatic shots – and final designs on the grand finale gradually made the movie longer, from 9 minutes in november, to almost 12 in May. Proper story telling, to absorb an audience with convincing characters and action just takes time!

With the highly anticipated extra funding from the Amsterdam Cinegrid – also funding a 4k resolution version – Ton finally could extend the team with 5 artists and a developer in March 2010. With 14 people the film then was completed for a first screening on July 18th in cinema Studio K in Amsterdam.
Three artists then stayed in Amsterdam working on final shot edits, lighting design, compositing, and on the impressive 2 minute film credits. The movie ended up with a total duration of 14m:48s, 888 seconds!

Sintel will premiere on September 27th 2010, in Utrecht on the Netherlands Film Festival.


Download and Watch Sintel the Movie (Many Options, all Free!:)....

After Sintel Movie, Now a Sintel Game is in Development
After Sintel Movie, Now a Sintel Game is in Development ~ Ubuntu Vibes
YouTube - Sintel The Game visits the Blender Institute
Sintel The Game » Blender Summer Game Contest Update
YouTube - Sintel movie full
YouTube - I Move On (Sintel's Song) :: Official Music Video
Sintel, the Durian Open Movie Project » About
Sintel - Open Movie Project
YouTube - Sintel - Third Open Movie by Blender Foundation
install sintel game fedora 14 - Google Search
The Movie was Visually Beautiful and had a heart breaking and surprisingly moving story. I'm not really into Animation Movies, but this one got to me!:) The game looks like it will be cool for the movie fans for sure!:) I Downloaded the "" and tried for about 30 minutes to get it running in Fedora 14. But I kept getting errors about can't read certain directories. I'm not a dedicated gamer, so the fun was out of that soon. But, I think that it will be a fun gave when it get to the final version...


No comments: